Posts Tagged ‘Dead Space 2’

Dead Space 2 Multiplayer Beta Impressions

October 11, 2010

Let me start off by saying I wasn’t really sure that the Dead Space franchise needed multiplayer. Every time I hear of a great single player game getting multiplayer added to it my gut reaction is to become hesitant about it and ponder on how it could impact the single player portion of the game. It’s not that I hate multiplayer, in fact I have been playing a lot of multiplayer this console generation. However I still care more about the single player aspects of games, where characters and story are the driving force of the game. So with some trepidation I dove into the multiplayer beta.

Before I get into details of the beta, let me digress for a second and thank the always gracious Mikey of Bit-Speak.com. Whom I was lucky enough to get a Dead Space 2 beta code from.

Let me start of with the technical aspects of the Dead Space 2 multiplayer beta. I haven’t had any technical problems with it. The frame-rate is always smooth, the graphics are good, sound design is still excellent, and the controls are solid. So from that standpoint it seems Visceral Games is doing a very good job with their first attempt at adding competitive multiplayer to the Dead Space franchise. With that all said, lets talk about the actual gameplay. You know, what really makes or breaks any well made game.

You get to play as either a human, which are a security force and have all the powers you have in the single player aspect of the game, or the grotesque necromorphs. Both play and feel completely different, as they should. Especially since they have different objects. When playing as the humans you are tasked with collecting parts to bring back to central location to assemble something (in this case making a bomb). When you are the necromorphs, you simply want to kill the humans and stop them from completing their objects.

The human characters play and feel just like Issac from the original Dead Space. You start off with the plasma cutter and a pulse rifle. These two weapons are very useful, and you can take down any of the necromorphs using them. However, you don’t have unlimited ammo or depots to refill your ammo. You need to pick up ammo from dead enemies. You also have the stasis ability that you should be familiar with if you played the first game. Much like the limited ammo, this ability is very limited. You only get to use it once per spawn, unless you get a pick up from a fallen necromorph. If they didn’t limited these things the game would be very imbalanced. The four human players would easily be able to take out the four necromorph players and other AI enemies. However, because you can’t just spam stasis or unload clip after clip into the enemies you need to be more precise and strategic.

You will want to shoot off limbs of the necromorphs to take them down faster, or slow them down. It also seems that the different baddies are weak against different weapons, so you’ll also want to experiment with that as well. Instead of having to firing a lot of shots, maybe instead one or two well placed shots from a different weapon will take down the necromorph much faster. I really like that they included this aspect in the multiplayer. If you don’t panic when you get rushed you should be able to fend off most attacking hordes of necromorphs. Especially if you use your stasis as an effective means to control larger numbers of enemies.

Another aspect of this multiplayer that I enjoy is that it forces you to work together in order to complete your objectives, which isn’t just kill the most monsters as possible. There may be some kind of deathmatch, but in the beta that mode isn’t present. Yes, killing more necromorphs nets you more points to level up but you would get even more points from completing objectives. this should keep most players focused, but you never know when it comes to online multiplayer.

I had some worries about playing as the necromorphs. Mainly because an individual creature doesn’t really stand a chance against one of the security officers. They just aren’t powerful enough and don’t have as much life. Thankfully, the respawn is very quick in Dead Space 2 and what is even better is that you get to choose where you spawn from. This allows you to spawn close to the action and even to plan a sneak attack by spawning just ahead of or just behind the human players.

Another factor that evens the the odds for the necromorphs is that there are always other non-player controlled necromorphs populating the map. They might not be the smartest teammates, but their numbers sure do help. They create more targets for the officers to worry about and can help weaken the human players.

The necromorphs are also given two abilities that greatly aid them. First off you are able to see the vascular system of the human officers through walls. This allows you to be strategic about your attacks and get the jump on your enemies. Speaking of which, the other ability is that you are able to leap onto or latch onto human players as necromorphs. If you win the quick time event, for lack of a better term, you will perform a brutal execution on the player. This allow you to take down a much stronger opponent all by yourself if you are quick enough.

Overall, I am very impressed with the Dead Space 2 multiplayer beta. It plays great, and still feels like Dead Space. There is still that sense of tension and stress present in the single player portion of Dead Space. It also seems to be pretty balanced in its current state. If they release enough maps and modes, and have a deep enough progression system it should make for a very fun and unique multiplayer in addition to what should be a great single-player game.

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Dead Space 2 First Multiplayer Info

September 5, 2010

Sometime this month we are suppose to get an official announcement of Dead Space 2’s multiplayer, but it seems as with most things in this industry it may have already been partially leaked.

At the annual GameStop conference EA gave up the first details of the multiplayer. One of the multiplayer modes featured in Dead Space 2 will be soldiers versus necromorphs. I’m not too sure how this mode will work out, seeing as the standard necromorphs don’t stand up too well against Issac in single player. However if they are able to balance it correctly and allow for the necromorphs to move more stealthily about the level via ducts or other pathways only accessible for them it could get rather interesting.

Along with this tidbit of multiplayer info, some pre-order news came out of the conference as well. If you pre-order at GameStop you will get a free Rivet Gun. I’m not sure if this is for the multiplayer, but it is probably more likely for the single player portion of the game. Also, no matter where you pre-order Dead Space 2 it seems you will be get the downloadable prequel Dead Space: Ignition for free! This is very good news, as I was worried they were going to over charge for it.

Hopefully EA will make their official announcement soon and we will get some footage of the multiplayer aspects of Dead Space 2. I didn’t think they needed to add multiplayer, but I will wait and see how it turns out before passing judgment as I was wrong about Uncharted getting multiplayer.

Source: PlayStation LifeStyle

Dead Space 2 Prequel Announced

July 18, 2010

EA has announced a downloadable prequel to Dead Space 2, called Dead Space Ignition. This extension of Dead Space 2 will be a mix of motion comic and game. Which sounds like an interesting tie-in for a franchise I am a huge fan of.

In the lead up to the original Dead Space EA released a serious of very well done motion comics on both Xbox Live and the PlayStation Network. An example of these (episode zero) is at the top of this post. I really enjoyed these comics, as they added to the story and mythos of the Dead Space fiction. Which is actually very interesting, especially for a game. It isn’t just about shooting necromorphs, although that is still a lot of fun. The same author will be returning to work on Ignition.

It sounds like it will mostly be a choose your own adventure style game, but will have some hacking mini-games mixed in. I doubt we’ll be playing as Isaac, or following him in Ignition. Most likely we will be following a person or people that live on the Sprawl, the giant space station that is the setting for Dead Space 2. Hopefully it will give us information about how the necromorphs got there, and give us even more insight into the twisted religion know as Unitology which is a very important part of the world of Dead Space.

EA hasn’t given us a price, but I’m hoping it is very reasonable considering it is mostly a promotional game and to be honest I’m not too sure how much actual game will be in it. Also, the comics for the first game were free. Ignition will actually give you in-game items and even an exclusive suit. Dead Space Ignition will release sometime in the fall of 2010, which should leave you enough time to see all four endings and get ready for Dead Space 2 which releases on January 25, 2011.

Dead Space 2 E3 Footage & PS3 Exclusive Content

July 10, 2010

At E3 this year, EA didn’t disappoint me and many other gamers as well with their footage of Dead Space 2. They showed off two impressive demos, one of which is was shown off during Sony’s E3 press event since there was a special Sony exclusive announcement. I’ll get to that later on, but lets first talk about the trailers (seen above).

First off you’ll notice that Dead Space 2 is looking great and still has an amazing atmosphere like the first game. Necromorphs are still looking exceptionally nasty and being creepy as ever. Jumping out of grates, busting through walls, and coming out of the shadows in an all out effort to kill you.

The trailers show off several new necromorphs, some of which we’ve seen in screens before. We finally got to see the small child-like necromorphs that will swarm you since they travel in packs. It looks like you’ll have to use your stasis ability for crowd control against these guys or you’ll b quickly overwhelmed. In the trailers we also got to see some returning necromorphs and two new rather large ones as well. The first large one attacks Isaac, the main character of Dead Space 2, in a church of Unitology and starts to drag him away. Like in the first game, you’ll have to shoot some weak spots to make it drop you and retreat. If you’ve played the first game, you’ll know how stressful this can be. As you can’t easily shoot and aim while you are being dragged or held upside down. It really makes you feel the desperation of the situation.

The second even larger necromorph is in the second trailer. It is much more aggressive and brutish than the one in the church. It is going all out to kill you. It destroys the area you are in and forces Isaac to run for his life. In doing so you enter a chase scene, where you have to use your stasis ability to open doors in front of you.

This chase leads you to a more open room with a view of the sprawl, which is immediately obstructed by some type of ship that is firing on you from outside. The rain of bullets break the windows, which in turn breaks the seal of the room you are in. This causes everything to be sucked out the window. Isaac struggles to not get sucked out, but the large necromorph that was chasing you comes into the room and is pulled out into space, bringing Isaac with it. The demo shortly ends after this, with Isaac fighting the large necromorph in Zero G. It was very action packed and frantic.

All of this just looks amazing. It looks like Visceral Games is keeping all the good stuff that made the original Dead Space so great while adding enough to make it a worthy sequel. You won’t be only in hallways, as you are not stuck to a space ship this time. Instead you are on a colony, known as the Sprawl. Besides the much larger world, there will be some new guns in Dead Space 2. The one shown in the first trailer is a javelin gun, which pins enemies against objects and walls… Always fun.

Visceral also mentioned that there will be a much stronger emphasis on the Unitologists actions, plan, and religion in this game. Which brings up something else very interesting in these trailers. That ship that is firing on you must be operated by humans. So this means there will be human enemies as well as necromorphs in Dead Space 2. I’m guessing these will be tied to the church of Unitology, seeing how they believe the necromorphs are a good thing and Isaac is trying to exterminate them.

Oh, and don’t forget about that Sony exclusive announcement. After the demo at Sony’s conference EA announced that Dead Space Extraction will be coming out with Dead Space 2 for the PS3 in a limited edition of the game. It will be on the single blu-ray disc, and free. Meaning the limited edition will be your standard $60, but you’ll be getting two games for that price. It will be an HD port, with trophy support, of the previously Wii exclusive game. I know this might not be the biggest announcement ever, but it was a big deal to me. I’ve always wanted to play Extraction, but never got around to it. I didn’t have  a Wii when it came out, and then decided to hold out once rumors of it making its way to the PS3 starting to surface. So I’m glad I waited it out, as I will get it in HD, with trophies, and for free! It will be a PS3 exclusive for now, but I’m sure it will turn up on both the PlayStation Store and Xbox Marketplace for a price.

Dead Space 2 was one of my favorite games at E3. I loved the first one, and I think it is a great universe. One that I have been looking forward to jumping back into it. Dead Space 2 will release on January 25, 201, so I’ll have to wait a bit. I think I am willing to do so, so they can polish what could be a game of the year contender for 2011.

Dead Space 2 Gameplay Trailer

June 12, 2010

If you don’t know by now, I am a huge fan of the first Dead Space and I’m very excited about the upcoming sequel. Last night a new trailer was released on Game Trailers (seen above). It is just a gameplay trailer, but that is what I really wanted to see from this game. There was talk about making the sequel more Call of Duty  like or action oriented, and as a fan of the first game this was kind of off putting. However, this trailer shows that same great dismemberment gameplay and dark environments that made the first game so great. You’ll still have necromorphs jumping out at you trying to consume you. Besides that, you’ll also notice the new suit at work in some new Zero-G gameplay. Isaac Clarke, the main character from the first game, is able to fly around in Zero-G, not just jump from surface to surface . This could lead to some very interesting levels to break up the small corridors and rooms that you will most likely spend a lot of time in. Sadly, Dead Space 2 is still a ways off but I really can’t wait to see more about it.

The Top 10 PS3 and PSP Games I’m Looking Forward To In 2010

February 2, 2010

3D Dot Heroes Games

I have always been a sucker for great art direction and charm, both of which this game seems to have. Simply put, this homage to Zelda just looks like a lot of fun to play. I love the whole idea of taking an 8 or 16 bit game and making it 3D. Hell, that is at the heart of the story of this game so you know it is going to be quirky and  humorous.

Castlevania: Lords of Shadow

I don’t know too much about this game, but it has gotten my attention. First off, it looks really good graphically and from an art direction standpoint. It also seems to have well done voice work, a dark and interesting atmosphere/setting, and solid sound design. Gameplay wise it similar to a lot of other third-person action games, which might be a bad thing since there are already a bunch of those games coming out this year. However, there is enough here to get me interested (especially since Kojima is associated with the game) and set it apart just enough to make me really want to know more about the game.

Final Fantasy XIII

The Final Fantasy series has always been one of my favorite gaming franchises. So it is no surprised that the latest installment would make my most anticipated list of 2010. However, unlike almost all the other FF games FFXIII isn’t my most anticipated game this year. I still have my concerns that the game won’t live up to my expectations, but I do think it will be a quality game that I will end up really enjoying.

God of War 3

For the most part the first two games are considered to be at the top of the third-person action genre. So why would the third and final installment of this epic series be any different? From the trailers, new screenshots, and the demo one can easily tell this is going to a very slick game. It will not only look incredible, but play just as good. I can’t wait to see how the trilogy ends.

Heavy Rain

It is kind of hard to explain this game, or even why I’m so interested in it. I guess the main draw is that it is something very different than most of the games available now. It is going to be a game focused on story, which really appeals to me. On top of that it is going to be a more mature game. Heavy Rain is being described as a physiological thriller, and I really hope it lives up to this description.

The Last Guardian

Here is another game that I have trouble explaining the appeal of to other people. If you have seen the trailer then you should know why I am really looking forward to this game. It looks absolutely gorgeous, and I’m not just talking about the graphics or art direction (although, both of those are top notch as well). Once again it seems Team Ico have crafted a unique, inspiring, and emotional world. You can’t help but get drawn into the world presented in the trailer. I can’t wait to experience this game, but I sure hope neither the creature or the boy end up dying in the end.

Metal Gear Solid: Peace Walker

Do I really need to say anything more than it is a MGS game that Kojima is directly, and heavily, involved in. Hell, just recently he said that Peace Walker would have been MGS5 if it was on a console and not the PSP. It looks great for a PSP game, and seems to have updated the controls from the previous PSP game MGS: Portable Ops.

Read Dead Redemption

If you’ve been reading my other posts you knew this game was going to be on the list. Even with all the JRPG’s, my favorite genre, coming out in 2010 Red Dead Redemption has a firm grasp on my gaming interests. It is one of those games that I wasn’t sure about, but as more info and video has been released I find my self being incredibly psyched about this game.

Valkyria Chronicles 2

The original Valkyria Chronicles is not only one of my favorite PS3 games, but it is one of my favorite games of all time. I loved everything about it. One of those games that I will always want to go back and play again once every once and awhile. So when they announced Valkyria Chronicles 2 I was super excited. However, like most of the fans of the first game I was very disappointed to see that it was for the PSP instead of the PS3. It will always feel like it could have been better, but from what I’ve seen so far the sequel looks like it is shaping up to be a great game. It has the potential to be one of the few PSP games that will keep me off of my PS3 for a good amount of time.

White Knight Chronicles

Finally! I’ve been waiting for this game for so freaking long. I love most of Level-5’s games, so when they announced a new JRPG for the PS3 I was immediately on board. Besides having a deep single player campaign, WKC also has a MMO-like online multiplayer. Thankfully this game will be coming out this week so I won’t have to wait much longer.

Honorable Mention

Dead Space 2 – Not sure if this is even coming out in 2010, which is why it is not in the top 10. If it turns out to be coming out this year then I’ll have to adjust my list. I loved Dead Space so I can’t wait to get back to killing necromorphs.

Final Fantasy XIV – I’ve never played any MMO’s, mainly because I don’t game on a gaming PC and I also don’t like the idea of monthly fees. I almost took the plunge with FFXI, but didn’t feel like dealing with all the extra crap you had to do to get it up and running on the PS2. Now that the PS3 has a harddrive and wifi, all I have to come to terms with is paying to play. If enough of my friends get into this game then  I am sure I’ll end up getting into it.

Final Fantasy Versus XIII – To be honest, I am much more excited about this game than FFXIII. However, since we don’t know when this will come out I am dropping it out of my list. Hopefully this game will end up as good as the trailers look. The characters and setting is just more appealing than FFXIII.

Metal Gear Solid Rising – Another game with no real release date, but I am interested in seeing what they do with this game. Raiden in MGS4 was pretty freaking awesome, so basing a whole game around him sounds like a great idea. However, since it won’t be using the same engine as MGS4, will be multi-platform, and Kojima isn’t heavily involved I have my doubts that it will live up to my high expectations.

Classic Dungeon: Magic Team Assistance – Not sure when we will see this in North America, but as soon as NISA makes it available for pre-order I will be putting out the cash for it. There isn’t a ton known about the game, but what I do know is that I’m interested in everything I do know about the game. Plus, the game gives me the same vibe that other NIS titles and Half-Minute Hero did.

New Dead Space 2 Screenshots

January 6, 2010

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Recently EA released several new screenshots of Dead Space 2, and it is looking great so far. They feature a slimmed down Isaac Clarke, a bunch of necromorphs, and some of the locations you will visit in Dead Space 2. Isaac’s slimed down suit looks a lot more agile than his previous suits in Dead Space. Maybe this is suppose to compliment the new direction on the sequel. Supposedly Isaac is actually looking to take the fight to the necromorphs this time, so the suit could be more than just an engineer’s rig like last time. However, like the last game he is still using the oh so enjoyable and effective Plasma Cutter from the first game. They could be showing off this weapon since it is familiar and they might want to keep more of the new weapons secret until much closer to the games release date. Doesn’t really matter, as the Plasma Cutter was a great weapon and once you upgraded it was perfectly suited at dissecting necromorphs. Speaking of necromorphs, the new screens show off more of the creepy child like necromorphs, some returning necromorphs, and what appears to be a rather large new type of necromorph. You know it is going to take a fair amount of well placed shots to take those guys down. From the screens it looks like Dead Space 2 is shaping up to be a worthy sequel to its predecessor.

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Source: Terminal Gamer

Dead Space 2 Officially Announced

December 8, 2009

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Well it took the oh so painfully long wait of one whole day for my hopes to be answered. Today EA has officially announced that Dead Space 2 is in development via a lovely little press release, which can be read at Giant Bomb. Although practically no details are given in the press release it does mention one important fact. The protagonist from Dead Space, everyone’s favorite space engineer, Isaac Clarke returns in Dead Space 2. Depending on how you interpret the last scene of the the original Dead Space this may be somewhat of a surprise. Hopefully they will explain what the outcome of the last scene of Dead Space is in Dead Space 2 and we get to dismember some more necromorphs sooner rather than later.

Possible Dead Space 2 Announcement Soon

December 6, 2009

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Well, I loved Dead Space. It was the first Survival Horror game that I’ve actually finished in a long time. I know it isn’t as slow paced or methodical as the Resident Evil series, but I think that is a good thing. The game wasn’t hampered by the controls, like Resident Evil 5 was. Dead Space had very smooth third person action/shooter controls that didn’t make you feel like you were fighting the game for control of your character. The game also had very good graphics, nice art direction, great atmosphere, fun weapons, and superb sound design. I also thoroughly enjoyed the story of the game, even with a silent main character. So with all the rumors of the possible upcoming announcement of Dead Space 2 I’m pretty excited.

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It is rumored that Dead Space 2 will be featured in the next issue of Official Playstation magazine and it is also rumored that the first trailer will be shown at the upcoming Spike TV Video Game Awards. On top of these rumors, the Dead Space Twitter account has posted a new image (seen above). It is done in the style of a Rorschach test. You can make out 3 different types of necromorphs (the creatures featured in Dead Space) and the Marker in the negative space at the center of the image. Then there is some writing below the image, which is written in the language used by the colonist when they start to go mad due to the Marker. A forum member, Aglaophotis, of HellDescent.com has gone through the trouble of translating this text for everyone. It reads:

“The nightmare is over but it will not end”

This doesn’t really give us any insight into Dead Space 2, other than there is a Dead Space 2. Hopefully the rumors are true and we’ll be getting a lot of info on the possible existence of Dead Space 2 very soon.